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Pacing
May 3, 2005 19:00:42 GMT
Post by Chikin on May 3, 2005 19:00:42 GMT
Hi! Great article on pacing, it's given me a lot to think about and a lot of clarification. I disagree with the assumptions of a story's length; a story can be as long as it needs to be in my opinion. Some of the best comics I've read recently have been in Flight (where some stories are often about 8 pages long) and in Brian Wood's Demo (where each story is a self-contained 20 page-ish long issue). I think my favourite stories tend to be the small ones, as they let you mull over the consequences and what leads up to them rather than having it all laid out for you, but that's just personal opinion. I guess there's a lot of long-form comics that do the same, but I'll always be a sucker for the short ones. One mistake though; American comics aren't printed on A5 paper, A5 is the same size as a piece of A4 folded in half, just like A3 is the same size as two sheets of A4 side by side. American comicbooks have a different ratio, and they're probably called B4 or C4 or something, although I really have no idea (I think B4 is squatter than A4... so it could be C :/). Like I said though, great article. I'm definitely going to revisit this next time I sit down to write.
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Pacing
May 4, 2005 15:00:38 GMT
Post by achim on May 4, 2005 15:00:38 GMT
Thanks ;D
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Pacing
May 13, 2005 17:38:44 GMT
Post by Phalanx on May 13, 2005 17:38:44 GMT
I always thought that the moment to start a project, the clock starts ticking to the time when you start losing interest and moving on to another project.
Pacing your work and scope to fit in the time you can sustain it always seemed like common sense to me.
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